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The Global 3D Animation Software Market Report, 2016-2020 Market Research Report provides complete details about the current scenario of the global Global 3D Animation Software industry with a special focus on the Chinese market. Key statistics about the market status of the manufacturers in the Global 3D Animation Software Industry as well as the details about the companies profiles are properly provided in the report.
The Global 3D Animation Software Market Report, 2016-2020 Market Research Report is a comprehensive and insightful report that throws light upon the manufacturers as well as give a detailed study of the individuals who are interested in the industry. In addition to it, the report also talks about the largest players both in the international as well as in the Chinese markets.
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According to the report, one of the key drivers for market growth will be increased use of 3D animation in movies. The popularity of 3D animated movies such as Cars, Toy Story, and The Incredibles reflects the growing interest of people toward animated movies. 3D animation provides better graphics, clarity, and faster rendering of frames than 2D and traditional animation. In 2014, 50% of the 3D movies produced and released in North America, generated a revenue of $1.5 billion. The moviegoers in China spent nearly 30% more on 3D movies than those in North America. The increasing popularity of animated movies in developing countries is expected to drive the market’s growth.
Further, the report states that piracy is a huge concern for the global movie industry and software companies as well. Secure sharing, copying, and downloading of software from illegal sources on the web is a major challenge for 3D animation software providers.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
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Covered in this report
The report covers the present scenario and the growth prospects of the global 3D animation software market for 2016-2020. To calculate the market size, the report considers the revenue generated from the sale of the software across industries.
The market is divided into the following segments based on geography:
Key vendors
Other prominent vendors
Key questions answered in this report
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