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The Most Sinister Game Ever Put In Main Stream … who wants to play?

Thursday, October 6, 2011 21:36
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(Before It's News)

http://thumbs.dreamstime.com/thumblarge_430/12510564771itaxN.jpg


The article tells of what I consider to be a holodeck game, to be played in a matrix setting of a stage … yet the whole world was the stage setting…  

The game board setting … was to have reminder points which were necessary for the game player to remember just who they were, as they took the rabbit hole journey of enlightenment, and gathered points necessary to leave the holodeck matrix game world …

But there came a time … that these reminder points were hidden deeper and deeper in the subconscious of the game player … and eventually some reminder points were totally taken out of the game completely … 

Finally the game players could no longer find their way out of the holodeck matrix world …  nor could they choose the time  or the place they could exit the holodeck if they decided to quite the game …..

Not only that …. outside the game … a sinister group called the satanic people of the negative light … infiltrated the holodeck’s control room …..

Now the satanic knew just who were playing in the holodeck of the matrix game world … and these jealous and sinister celestials ….  increased the hardship rules governing the cause and effects of the game player’s choices …

In time this made it impossible for game players to over come circumstances of trials and tribulations which the game player had initially set up for themselves in the course of their enlighten journey to gather points as to exit the holodeck of the matrix game world ….  even lessons to be learned became severely oppressing and exiting goals became unreachable …..

And phases of the game extended into the entrapment of game induced life cycle after life cycle …

And with every life cycle … the game player forgot a little bit more of who they really were … and in time game players even forgot they were in the holodeck of the matrix game room … and their surroundings became their true reality …

Now while the game players were lost on the holodeck of the matrix game world … the satanic and reptilians … gain possession of the game player’s star vessels and the homes of their star colonies …

The evil ones set on high and watched as the showing of the game players remained trapped in an intended eternal play of life cycles events … and watched as the game players played the wicked and stupid game …

But now the very world around the stage … is rumbling, tumbling, heating up, and facing total obliteration … and the altered game board has been upgraded and the game players are waking up ….

Now the onlooker are scrambling … not only because the world is facing obliteration …. but because the game players are waking up ..

I wonder …. just what will be on the minds of the totally awaken game players? …

http://www.boardgamebeast.com/images/lifepc2.jpg

Who wants to play?

HERE Picture a group of happy souls enjoying perfect love while existing in an unlimited expanse of consciousness potentiality. A brother approaches and says, “Would anyone here like to play a new Game?”

“What kind of Game?” you ask.

He replies, “It is like nothing we have ever done before. It will be an elaborate Game with many props and disguises. We will wear veils so that we can no longer see or remember our true nature. Even the veil will be hidden from view. Then we will start the Game and begin to remember. This veil will be so effective that you will forget not only who you are; you will even forget home. Even as we pass each other on our paths, we will look into each other’s eyes and not recognize one another. The veil will be so effective that many will look around at the props and disguises and truly believe that is all there is. You will retain all of your powers, yet you will not remember how to use them or even that they still exist.

“The Game will be played in phases and before we start each phase, to help us remember, we may place as many reminders in our path as we wish. Be advised to place many reminders, for most of you will rationalize them away easily. We will choose the time and place of our entrances and exits on the Gameboard. We will also set up circumstances and lessons we wish to complete while we are under the veil. A tally will be kept and points will accumulate from one phase to the next. This point system will only be used by you to determine what will be included in your next phase. You will not be able to remember from one phase to the next, yet, once mastered, certain attributes may be carried forward into the next phase. You will always carry your core essence and personality, yet you will not remember that it passes with you through the veil into every phase.

“Humor will always be a reminder that passes unchecked through the veil, and if we find you getting too serious we will tickle your funny bone to remind you that this is only a Game. There will also be many masters available along the way to help us if we wander too far from the path. Oh yes, I almost forgot an important part of the Game . . . at all times there will be Free Choice. You have complete choice in all matters, you may even choose not to play the Game, or to call in a substitute. You may choose to hide, or you may choose to seek, it is entirely up to you.

“On the Gameboard there will be polarity. This has to do with the mechanics of the Gameboard itself, and will be a necessary component as it provides the contrast needed. However, polarity will taint your vision. Through eyes tainted with polarity, you perceive things as Up or Down, Light or Dark, Good or Bad, Love or Fear and Right or Wrong. Do not let this fool you, it is only illusion.

“We will all leave our higher aspects of ourselves in a special place for the duration of the Game, otherwise the Game would be much too easy. Your higher self will be available to you at all times. Your challenge will be to learn to access it, and to remember that it exists as part of yourself. You may choose special loved ones to ride on your shoulder to advise you during the Game. Again, remembering that they even exist will be a big part of the Game itself.

“The goal of the Game will be to see how many can remember who they are, where they are from, and what powers of creation they have. To demonstrate that you have truly remembered, you may re-merge with your higher self and re-create home on the other side of the veil. Well . . . who wants to play?” 

. . .  and so it began.

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